Date: 2011-08-19 01:29 am (UTC)
hat_plays_sims: All I did was crop-- go read Bite Me by Dylan Meconis, you'll laugh. (Default)
You're welcome! The recoloring is easy, almost-- as long as you can get your Volatile right, you can just run the actions and keep the original textures. Retexturing takes practice, but it's a good way to learn about things like Skew and Distort in Photoshop. You can stretch your textures lengthwise as much as you need to without significant distortion, too. Seriously, with most meshes (that don't have insane Maxis mapping or a million groups), it's a matter of 'just keep messing with it.' ... Also a matter of 'steal other people's good texturing jobs.' You can learn a lot that way!
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All of the content on this blog is for The Sims 2 (and its expansions) unless otherwise noted.

This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.

This blog is file-share friendly but makes every reasonable effort to respect the terms-of-use of free content creators. (This blog also acknowledges that only EA's TOU counts legally. Disregarding another creator's TOU is rude but not illegal.)

My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
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