Cut Controls
No cut tags
Disclaimer & Policy
All of the content on this blog is for The Sims 2 (and its expansions) unless otherwise noted.
This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.
This blog is file-share friendly but makes every reasonable effort to respect the terms-of-use of free content creators. (This blog also acknowledges that only EA's TOU counts legally. Disregarding another creator's TOU is rude but not illegal.)
My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
This site is not endorsed by or affiliated with Electronic Arts, or its licensors. Trademarks are the property of their respective owners. Game content and materials copyright Electronic Arts Inc. and its licensors. All Rights Reserved.
This blog is file-share friendly but makes every reasonable effort to respect the terms-of-use of free content creators. (This blog also acknowledges that only EA's TOU counts legally. Disregarding another creator's TOU is rude but not illegal.)
My policy, unless otherwise noted, is 'do whatever you want as long as you credit everyone whose work is involved and don't break their policies.' Usually, someone whose meshes, textures, actions, coding, or templates I've used has 'no paysites' somewhere in their policy, so it's probably a good idea to assume, well, no paysites.
Page generated Jul. 9th, 2025 08:40 pm
Powered by Dreamwidth Studios
Style Credit
- Style: Fruit Salad for Leftovers by
Re: Re Requests - from Sophie-David at MTS
Date: 2010-04-21 10:46 pm (UTC)Aww, the maids-compost mod doesn't work with later EPs? I'd been thinking about getting that one, although I need to update a bunch of trash cans anyway.
If the mirror (or whatever prayable object) provided fun... maybe not fun, maybe comfort or something, I think it would go a long way toward making it feel like individual Sims can be religious. Anything that aids the suspension of disbelief is a win in my book!